![]() ![]() Soulbound Studios’ Jeromy Walsh: That’s all still true. You said you had pulled together another million from yourselves and your family, and you said you would be looking for additional investment elsewhere once you had enough for the baseline product. Massively OP: During the Kickstarter , you told backers that it would indeed require more than $900,000 to fund the game. That section of the update was simply intended to remind people that MMOs are expensive.” We never imaged people would be surprised by the news the game would require more money to finish. to raise the rest of the money. Ironically, we thought people would be put off by the notes on IP policy and refunds. ![]() “We’ve always said that we put up $500k of our own money, were working with friends and family who’d offered another $500k, were raising $900k off of Kickstarter, and would further work with private investors, angels, etc. “We didn’t view this update as any kind of financial announcement,” he told me. Intriguingly, studio founder and CEO Jeromy Walsh told us he was taken aback at the reaction - or more specifically, the “financial” part of the announcement that sparked the fuss. Either you have paid to play the game, or you have not.Yesterday evening, following the news that indie sandbox Chronicles of Elyria hoped to raise an extra $3 million in addition to its Kickstarter funding, we reached out to Soulbound Studios for clarification on that announcement. This means that there will be no pay to win options or micro-transactions. It should be noted that while backers can buy pledge packs prior to game launch, the only thing players will be able to purchase post launch, aside from the game, will be additional souls and sparks of life. This game mode permits players with domain permissions to control various aspects of the land and Kingdom that they control. Kingdoms of Elyria is a top-down, 2D graphical overlay game mode similar to a strategy game. Beta 1: 6-12 months prior to ExpositionĪs a general rule of thumb, we have been advised to anticipate about 6 months of time for each of the Alpha/Beta phases listed above.Alpha 2: 12-18 months prior to Exposition.Alpha 1: 18+ months prior to Exposition.However, all progress made during Exposition will be persistent. Any progress made during Alpha/Beta stages will not carry over to the official launch. Exposition will follow Beta 2 and precede the public launch. By gaining influence (recruiting others to the game).Īlthough Exposition can be considered early access, it should not be confused with the Alpha and Beta releases of the game.Back the game with an amount of $125 or more (Bloodline package or better).Private invite (more or less restricted to friends and families.).There are three ways to obtain Exposition status: Players awarded the opportunity to play during Exposition are Elyrian trail blazers helping to characterize the world so that new players will have a frame of reference. Exposition: Chronicles of ElyriaĮxposition is the name given to the first 3 months of game launch. It is important to note that Exposition in the list above isn't when exposition starts, but when work on Exposition begins. Stress Test (Any paid account)(S2 2019).Prologue & CoE Adventure Toolkit (S1 2019).Settlement / Domain Selection (T2 2018).Hence, Q4 would indicate the last 3 months in a given year, T3 would indicate the last 4 months in a year, and S2 would indicate the last 6 months in a year. There are 4 quarters in a year, 3 Trimesters in a year, and 2 Semesters in a year. The timeline of development has been pushed back.
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